John is one of the few trainers who help attendees after the workshop to prepare for the assessment, usually at least two 90-minute sessions or four sessions. For some courses, John prepared & tested 100 questions. Attendees have access to recordings of other groups preparing for the assessment.
Professional Scrum Product Owner Advanced (PSPO-A)
Mastering the Product Owner Stances
This 2-day Professional Product Owner - Advanced (PSPO-A) course focuses on helping experienced practitioners expand their ability to establish a solid vision, validate their hypotheses, and ultimately deliver more value to their stakeholders. The PSPO-A course is intended for Product Owners who are looking to grow their knowledge and abilities.
The course goes beyond the topics explored in the Professional Scrum Product Owner (PSPO) class by deepening the attendee's understanding of the role through the exploration of the many stances of a professional Product Owner. This course is an interactive, experiential workshop where attendees explore topics through a series of exercises and discussions. Students should have at least one year of Product Owner experience and a practical knowledge of Scrum in order to participate in and benefit from these exercises. Having previously taken the PSPO class is recommended, but not required.
The course also includes a free attempt at the globally recognized Professional Scrum Product Owner II certification exam (PSPO II).
The Product Owner’s role is multifaceted, requiring the practitioner to engage in behaviors and adopt mindsets beyond the core of Agility and the Scrum Framework. This course surfaces these behaviors by challenging the student to adopt several different Product Owner stances:
This 2-day Professional Product Owner - Advanced (PSPO-A) course focuses on helping experienced practitioners expand their ability to establish a solid vision, validate their hypotheses, and ultimately deliver more value to their stakeholders. It is intended for Product Owners who are looking to grow their knowledge and abilities.
This course is an interactive, experiential workshop where attendees explore topics through a series of exercises and discussions. Students should have at least one year of Product Owner experience and practical knowledge of Scrum in order to participate in and benefit from these exercises.
Who Should Attend
The Professional Product Owner-Advanced course is an advanced course specifically designed for Product Owners and product managers who have practical experience managing or owning a product.
It is also beneficial to Scrum Masters and stakeholders who work with Product Owners. It is particularly beneficial for those with at least one year of building products with a Scrum Team.
All participants completing the Professional Scrum Product Owner - Advanced course receive a password to take the PSPO II assessment and are entitled to a discount on the PSPO III assessment. The industry-recognized PSPO certifications require a minimum passing score on these rigorous assessments.
Students of Scrum.org courses are able to claim Project Management Institute (PMI) PDU credit: 14 PDUs after attending a two-day Professional Scrum Product Owner - Advanced (PSPO-A) workshop. Please note that PMI PDUs are earned for course attendance and not for passing a Scrum.org assessment. Students can claim PDUs under PMI's "Education courses provided by other third-party providers” category. You can claim your PDUs online at https://ccrs.pmi.org.
Attendees of Professional Scrum Foundations (PSF), Professional Scrum Master I (PSM I), and Professional Scrum Product Owner (PSPO) are expected to prepare themselves. In fact, regardless of the workshop, basic, intermediate or advanced, the advice to prepare is to watch:
and slowly & carefully read:
Arriving at a workshop without having slowly and carefully read the Scrum Guide shows disrespect to other attendees. Respect is one of the five Scrum Values.
Each segment is 60-75 mins long with 15-30 min breaks. Attendees have the choice of spreading the workshop over several days if advertized or if other attendees are ok with that —no recording of the workshop to improve openness. The workshop size is limited to 20 attendees.
Workshop attendees will use Zoom/Teams, Mural, Slack, StoriesOnBoard, Strategyzer, Kanbanize, and John's physical drawings/flipcharts.
Learning online is almost as effective as face to face. The critical difference is working together online; it takes longer to do things. A "funnel" gets added to the Kanban Board for optional best efforts additions to the official curriculum. Most questions will get answered to the satisfaction of the attendees, one way or the other.
Rules to follow:
Assessment preparation tends not to be covered in the workshop. The workshop focuses on attendees getting ready to apply new skills back at work immediately after the workshop. There is an expectation that attendees will attend some free post-workshop Zoom calls and watch recordings of their own group (or previous groups) doing tough practice tests, sometimes including John Coleman's own practice tests which address the same learning outcomes, albeit from a different angle. John has an expectation that attendees will attend the calls, as assessment preparation does not scale on a 1:1 basis. Signing up to this workshop is effectively signing up to attend these calls.
If the class attendees demonstrate additional ability, bonus content may get covered. However, the class pace can get set to a slower pace by even one attendee who has not prepared for class, as per pre-class communications. While John Coleman's style is to assume zero knowledge, some attendees may have negative knowledge, preconceived ideas that are incorrect according to Scrum.org.
Negative knowledge creates drag for a training class, hence John Coleman sometimes performs pre-training-screening-calls. While there are no formal pre-requisites for Scrum.org classes, the trainer may request in pre-training phone calls that some attendees go to Profesional Scrum Foundations/Scrum Master (by any Scrum.org trainer) to ensure a smooth learning experience, even if the booked class ticket needs to be postponed to another date, refunding if necessary less banking fees. Either way at the beginning of each workshop, some kind of Scrum reset takes place to align attendees and reduce the potential for learning drag later.
To ensure a full refund, cancellation must be made up to 30 days prior to the class.
To start a return, you can contact us at email@example.com
Payment in advance is required, no exceptions. VAT plus online ticketing charges, if applicable, are additional. All documentation requirements for invoice payment by the training date must be declared at the outset. VAT is treated automatically by the online ticket provider, if applicable.
VAT additional. VAT is treated automatically. No responsibility is taken for costs resulting from cancellation/postponement. WhatsApp John Coleman on +447908539437 or email firstname.lastname@example.org for more details. A minimum quorum is needed for this class to proceed.
You may cancel up to the specified online ticketing deadline, and if so, depending on the payment engine/approach, the refund could have deductions for bank transfer fees.
You may postpone your ticket with a minimum of three business days notice, thereafter your lack of attendance at the booked date will be treated as a cancellation with zero refund (due to planning & venue costs for class numbers). Best efforts would be made to fit you into a later workshop.
Electronic manuals and Scrum.org assessment fees are included.